It only took two years, but DICE is finally admitting the unlocks of Battlefield 3 had a huge problem. Players were forced to grind away at each weapon in order to get any meaningful unlocks, and it was even worse with vehicles. Players started out in jets and helicopters with no unlocks and defensive countermeasures, making them vulnerable to the skilled players.
DICE’s Lars Gustavsson said that “they should be slapped” for the unlocks system in Battlefield 3. He added that they’ve learned from the mistakes in Battlefield 3, and those lessons carry over into BF4. The current BF4 beta has vehicles with some of the defensive unlocks from the get go, unlocks that were not available in Battlefield 3 until the player has put in considerable time.
EA has announced that Battlefield 3 developer DICE will be working on Star Wars games in the future, built on the new Frostbite 3 game engine. EA recently secured an exclusive Star Wars license from Disney, which gives them freedom to make video games based on the popular movie franchise.
So far there are no details about what kind of Star Wars game DICE might be working on, but we certainly hope they do a multiplayer shooter set in the Star Wars universe. We kinda had something like that before: Star Wars Battlefront.
At this time about a year ago, Battlefield 3 was released into the wild. Since then, it’s become one of the most played online multiplayer games of today. Battlefield 3 has been improved with several expansions, including Back To Karkand, Close Quarters, and Armored Kill. In addition, a Battlefield Premium service launched, giving players early access to DLC and other exclusive content. And while Battlefield 4 is scheduled for launch in 2013, Battlefield 3 is far from done. There are still two more expansions in the pipeline: Aftermath, which will be released this December, and End Game, scheduled for release in early 2013.
So, a year has passed, players have spent millions of hours raking in millions of kills online. Do you still play the game? What would you wish to be added to Battlefield 3 in the future? Let us know in the comments section!
This week, our beloved Battlefield franchise turns 10 years old. It all started in 2002 with Battlefield 1942, which set the standard for multiplayer shooters. It featured planes, tanks, and all sorts of vehicle and infantry warfare, all at the same time on giant maps. Since then the franchise has gone from WW2, to the Vietnam war, to way out in the future (2142). Personally, Battlefield 2 has always been my favorite. Oh, so many great memories.
What’s your favorite Battlefield game? And why? Let us know in the comments section!
Battlefield Premium has its many advantages, like extra content, double-XP weekends, dog tags, and more. Now there’s another bonus feature for premium members: get to play against DICE members on two servers today. PC players can look for the servers “Webhallen 01″ and “Real owning clan”, which will be populated by DICE members for a few hours later today.
PlayStation 3 and Xbox 360 owners will get the same chance to play against DICE as well. For PlayStation 3 players, the time is tomorrow, June 27, between 17:00 CET and 20:00 CET, while Xbox 360 players will get to join on the 28th. Look for severs called “DICE GAME WITH DEV”.
For obvious reasons, expect the servers to be packed during that time.
If you had problems with the Battlefield 3 user interface, well, you’re not alone. The massive waste of space on the PC version indicates that the UI is primarily designed for consoles. Not to mention the odd design choices and complete lack of intuitive controls. We wondered many times how DICE could make such a bad UI for a game, and now we know how: they didn’t. They outsourced the UI design to a company that doesn’t make games — they make flashy animations and such.
If you want someone to blame for the horrendous UI, blame the guys from “River”, a digital agency that specializes in user interface design, Flash, and stuff like that. Watch the video above and hear them brag on about Battlefield 3′s user interface.
UPDATE: Apparently the backlash over the video was so great and it received so many downvotes on YouTube (90% thumbs down), that River has removed it. The video was meant to showcase their work and process, but turned out to embarrass them more than anything else.
Over the past many months, we’ve been receiving upwards of dozens of emails every day from Battlefield 3 players looking for help with their problems. While we’re not EA tech support, we usually reply and do our best to help fellow Battlefield 3 players. However, we also get the hate mail that’s ultimate aimed at DICE and EA. Like this message from a fine gentleman who shall remain unnamed:
Why the FRICK do I keep getting spawned right out in the open for the enemy to just gun me down. Why the FRICKin FRACK!!! DOES THE ANTI AIRGUN TAKE 7,000,000 HITS TO TAKE DOWN ANY AIRCRAFT. tell me why I spent $75 on a game that in the past was far superior than COD now is just another version of it with laser flashlights and bipods woopdy fucking doo!!! If I could get my money back ,I would. Oh and not to mention the non stop team killing and monopolizing of the attack helis. Did you hire ex infinity Ward members to make this? Freaking idiots
Or this email, sent to us after the Closer Quarters DLC announcement:
“Are you trying to kill battlefield completely now? if I wanted to play close quarters I would play modern warfare 3. your game is called BATTLEFIELD for a reason. where is the battleFIELD in close quarters? in an OFFICE?”
These are just two examples of the sort of negative emails coming our way. Remember, BF3Blog is not EA tech support nor DICE. We’re independent. If you have technical issues with your game, contact EA tech support. If you have complaints or compliments to the developer, contact DICE.
The current console generation (PS3, Xbox360, Wii) has been around for a while now, and it’s time for something new and more powerful. Over the past year, developers from around the world have lobbied for a new generation of consoles with more power, and at least one console maker has answered the call: Nintendo will be releasing the Wii U later this year, which is said to be about 50% more powerful than the PS3 and Xbox 360.
As for Sony and Microsoft, we’ve haven’t seen or heard anything yet. That doesn’t stop DICE rendering architect John Andersson from detailing his dream specs for the next gen console. Speaking at GDC, Andersson said that 2 GB of RAM in next generation console wouldn’t be enough (current gen systems have 512 MB). Anderson wants upwards of 8 GB of RAM in new consoles, saying:
“Two gigabytes would not be enough when it comes to RAM Four gigabytes would work. Eight gigabytes? Yeah. I think that would be perfect when it comes to memory.”
Andersson also commented on the native resolution of the new consoles:
“Presumably next-gen consoles will be rendering internally at 1080p, so they’ll need much higher resolution assets than are commonly used for modern games (usually rendered at 720p and scaled up). Also, console lifespans have been getting longer, and presumably the next-gen units have an even longer journey ahead of them. More memory means more future-proofing. Finally, RAM is cheap. You can buy 8GB DDR3 modules for $40 retail. Buy the chips wholesale and it’s easy to imagine the cost for 8GB dropping under $20.”
Some expect both Microsoft and Sony to announce their new consoles at E3 this Summer, while Nintendo will release its Wii U later this Fall.
DICE’s long awaited Battlefield 3 DLC announcement has been met with mixed reactions from fans, some echoing “finally!”, while other were disappointed in the direction the first DLC, Close Quarters, was taking (just go through the 250+ comments on our post and you’ll see). We’ve also gotten the first screenshot of a Close Quarters map, which appeared very small compared to regular BF3 maps.
However, DICE isn’t promoting the new Battlefield 3 DLC as just “map packs”, as a DICE representative said during an interview at GDC:
“Instead of delivering piecemeal map packs, we’re giving players a completely new experience with every themed expansion pack to keep the action fresh. Our expansions are designed to excite our large and active fan base while attracting new recruits with gameplay that is dynamic and unpredictable every time.”
The quote sounds a bit PR-ish, but we’ll have to wait and see what each DLC has to offer. We’ve barely seen any gameplay or screenshots from the new DLC, nor do we have any major details. Besides a June 2012 launch for Close Quarters.
We’ve been expecting a big Battlefield 3 patch in February, but according to DICE’s community manager Daniel Matros, the patch was never intended for release in February. When asked on Twitter where patch was, Matros responded by revealing that the date was apparently wrongly announced. Matros said:
“It was announced by someone who got the dates wrong”
A few more Twitter users inquired about the date, to which Matros responded “The date was never really correct anyway”.
There you have it guys, no patch this month. Hopefully we’ll see it sometime in early March, and hopefully with a bunch of changes. For more on the upcoming patch, check out our full rundown.