DICE’s Alan Kertz took to Reddit the other day to share his thoughts on the current Battlefield 3 weapon accessories and what he feels needs to be tweaked.He asked for community feedback on specific accessories such as the suppressor, heavy barrel, foregrip, etc. Here are some of his thoughts:
Foregrip: plans on adjusting the foregrip on a per-weapon basis, adding 34% reduction in horizontal recoil, based on the gun, and -20% “penalty to base accuracy when aimed”.
Bipod: a buff for the bipod is likely, since it has to be set up in order to receive the benefits (less recoil, less bullet spread)
Suppressor: added -50% “penalty to base accuracy from the hip”, +25% bonus to base accuracy when aimed and +10% reduced vertical recoil. Overall, Kertz points out that the suppressor will receive a minor nerf.
Heavy Barrel: increased max range (damage stays the same), +50% bonus to base accuracy when aimed, -25% penalty to base accuracy from the hip. Overall, the heavy barrel will have less recoil than currently.
Flash suppressor: Kertz points out that the flash suppressor is “underwhelming” and as a result, it’ll will receive +20% reduced vertical recoil, while getting a -20% penalty to base accuracy from the hip.
Kertz mentioned that these changes aren’t finalized nor does is he promising that they’ll go live. They’re meant to get feedback and start a discussion. You can check out the full Reddit post here (and offer your two cents).
What happens when you cross Battlefield 3 and Modern Warfare 3? And develop it for mobile devices with a total game budget of, I dunno, $50 bucks? You get Battle Duty: Modern Field 3, a new iOS game (yes, it’s really available on the App Store), which blatantly rips off and steals images/graphics of maps, weapons etc. from both Battlefield 3 and Modern Warfare 3. It’s only a matter of time before EA and Activision shut this down for copyright infringement, so if the above trailer tempts you, hurry and spend that $1 that developer Imba Entertainment has priced this gem at.
The Famas was a new rifle introduced with Back To Karkand, and quickly became the favorite assault rifle for some players, as it seemed quite powerful, especially when paired with the foregrip attachment. Battlefield 3 lead designer and DICE weapons expert Alan Kertz has confirmed via Twitter that the Famas is indeed a bit overpowered, saying:
“After playing with and without fore grip on my FAMAS, not sure I could nerf it enough lol. Hmm, this one is a biiiiiiiiiit OP”
Kertz explained on Reddit that the reason for this was due to Kertz being on vacation during the Back To Karkand release, where he didn’t get a chance to properly test the weapon. It’s unclear however, whether the Famas itself, or the foregrip, or a combination between the two will be adjusted in the future.
In case you’re not familiar with an awesome YouTube show called “Rage Quit”, it’s basically a guy with a short temper playing games until he literally can’t take it anymore. This time, he tries out Battlefield 3, and the result is, as expected, hilarious.
It’s that time of the year, folks, time to sit back, relax and enjoy the holidays. We’d like to thank all of our readers for an awesome year, and for all of your support. Have a great Holiday — which ever one you celebrate — stay safe, and see you on the Battlefield!
A few weeks ago DICE revealed that they were working on a complete overhaul of the “Commo Rose” command system, which is practically useless in its current iteration. The new Commo Rose, dubbed 2.0, has been delayed a bit due to “submission procedures”, e.g. internal testing at DICE and EA, according to DICE Tomas Danko.
Some of the new features in Commo Rose 2.0 is the ability to request ammo/medic, which was the main reason most players used the system in Battlefield 2.
BigShinyRobot recently published an article comparing BF3 with MW3 and why Battlefield 3 is better. One of the main reasons why they chose BF3 over MW3 is because as quoted:
Battlefield changed my idea of what a FPS could and should be. No longer was it just about getting an awesome kill/death ratio as you chase red dots around a map, now it was about team work, tactics, skill and working towards a common objective on expansive, exciting maps
It’s an interesting article and be sure to head over there to read more.
We’re proud to announce a new venture by the crew here at BF3Blog: a new gaming blog called DigitalBattle.com, which focuses on shooters and the shooter genre. We’ll be covering all the latest and all aspects of videogame shooters, with news, rumors, videos, and much more. Go ahead, check it out and tell us what you think! Don’t forget to follow DigitalBattle on Twitter as well.
DigitalBattle.com was originally launched in 2006 as a general gaming blog, and was acquired in late-2011 by the crew here at BF3Blog. It will now exclusively cover the shooter genre of videogames.