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On January 18th, 2012 in Editorial, News

Battlefield 3 DLC
We’ve previously heard from EA that Battlefield 3 has aggressive DLC plans, and even DICE said that the company was restructured around DLC and has “massive DLC plans” for Battlefield 3. It’s been a few months since the release of Battlefield 3, and we’ve been wondering: where is all the promised DLC?

It’s been a few months since the release of Battlefield 3, player numbers have steadied, and yet, there hasn’t been a single DLC announcement besides Back To Karkand, which we knew about long before Battlefield 3′s release.

Battlefield 3′s main competitor, Modern Warfare 3, will be getting no less than 20 DLC packs over the next six months, according to Activision. 20 DLC packs is no doubt overkill, but at this point, EA needs to respond with something, some kind of announcement regarding Battlefield 3 DLC plans.

What do you think? Is it too early to announce new DLC?

On January 17th, 2012 in Site news

We’ve officially reached 500 news posts here on BF3Blog, in just over a year since we began operations. That comes out at around 1.25 posts per day. We’ll be keeping you up to date well into the future on all things Battlefield 3. Here’s to the next 500 posts!

And thanks to all our readers for sticking with us over the past year. You guys are awesome! And don’t forget to join our forums and follow us on Twitter.

On January 16th, 2012 in News

Alan Kertz DICEBattlefield 3 core gameplay designer Alan Kertz, whom we’ve featured many times here on BF3Blog, has been very active in sharing his thoughts and ideas about Battlefield 3, most noteably, future updates and weapon changes. Now Kertz has revealed via Twitter that he has left the Battlefield 3 team, and has moved on to other projects at DICE. He didn’t mention what projects those may be, but one could speculate on a possible sequel to Battlefield 3 (Battlefield 2143, perhaps?), or even Bad Company 3. Kertz said that the Battlefield 3 team is still “diligently working on BF3″.

On January 15th, 2012 in Editorial

battlefield 3 javelin

Future updates on Battlefield 3 are being speculated and the core designer of DICE, Alan Kertz has provided some details on areas that needs to be improved. All fresh nerfs are however being debated.

The first was the debate on the Tactical Light and IRNV scope patch, which is still being debated by gamers as something that should not have been changed right from the start.

The other nerf concerns the FAMAS assault rifle. Though not yet implemented, it seems that DICE will lower the power of the FAMAS when pairing it up with its foregrip accessory. A lot of changes are expected on the accessory front also. Changes could include providing bipod, suppressor, foregrip, flash suppressor, laser pointer and heavy barrel.

The next nerf that could be changed is the javelin. It has the ability of taking down ground targets when locked on and also damage air targets by combining with laser designators like SOFLAM.

Some gamers, particularly those who pilot helicopters & jets have expressed displeasure about the javelin, which they feel should have primarily been restricted to targets on the ground and should not be able to take out air targets with 1 shot.

However, this claim is also debatable. DICE has already nerfed its stinger missile, which reduces the damage to air targets and many do think the javelin will be experiencing the same fate.

This move may prove more beneficial for PCs than for video consoles. This is because there are more casual console gamers compared to PC gamers who play BF3. Requiring more teamwork to take down an air target may prove more advantageous to PC gamers.

On January 14th, 2012 in News

BF3 commo rose
We’ve previously reported that Battlefield 3 will be getting a Commo Rose 2.0, a major overhaul of the com system in an upcoming patch in Febraury. Now DICE voice over producer Tomas Danko reveals that the patch will indeed be a big one, with, as Danko puts it, “it’s not just a small patch, it’s shitloads of recordings with lots of actors + new code support”.

We’ve been waiting for a while for the new Commo Rose to arrive, as the current one is practically useless. The 2.0 version will be a much welcomed addition to Battlefield 3.

Thanks for the tip, Anand!

On January 13th, 2012 in Videos

There are Battlefield moments, and then there are Battlefield moments, moments in a game of Battlefield 3 that are almost impossible to replicate. Like this one in a million shot with a Javelin rocket.

On January 12th, 2012 in News, Videos

There are a number of hacking tools out there for Battlefield 3, professionally made tools that wannabe hackers have to pay for in order to use. Some even carry a “subscription” and require continuous payment. One hacker, in an effort to prove himself, used a hack to go after DICE developers in Battlefield 3, and knife and grab their dog tags. You can see the result in the video above.

Yesterday developer DICE revealed that they had banned hundreds of Battlefield 3 hackers, and we sincerely hope that the guy above was one of those banned. But the problem lies much deeper, it lies with the way Battlefield 3 is created and its anti-cheat system, PunkBuster, which doesn’t seen nearly as effective as it was in previous Battlefield titles.

There are plenty of hackers who aren’t showing off their “skills” and staying on top of the leaderboards, with hundreds of kills in a single round. The hacks can be turned on and off, meaning it’s much harder for fellow players to spot a hacker by just looking at the scoreboard. DICE cannot rely solely on players reporting each other, and by sheer chance, some great players who aren’t hacking will be reported for hacking as well.

What we need is a much better anti-cheat detection system in Battlefield 3. A “report” button in Battlelog is not enough.

Via DigitalBattle.

On January 12th, 2012 in News

Battlefield 3 has been able to gain the top position in the final chart of 2011 released by Nordic software, on the basis of sales data collated from Denmark, Sweden, Finland and Norway. The shooter game from EA has risen from the fourth position to the number one slot relegating FIFA 12 and Modern Warfare 3 to the next two positions.

The list of top 10 selling games for 2011 is as given below:

  • Battlefield 3
  • FIFA 12
  • Call of Duty – Modern Warfare 3
  • The Elder Scrolls V – Skyrim
  • Need for Speed – The Run.
  • Assassin’s Creed – Revelations
  • Star Wars – The Old Republic
  • The Sims 3 – Pets
  • NHL 12
  • The Sims 3

EA is the biggest winner as the game publisher has 7 out 10 titles in the top 10 best selling games of 2011.


On January 11th, 2012 in News

Battlefield 3 hack
Over the past few weeks cheaters and hackers have been rampant in Battlefield 3, so much that it’s now almost a common occurrence. In a new blog post, Battlefield 3 developer DICE reassures gamers that they’re taking cheating seriously, and that anti-cheat measures have intensified.

Specifically, DICE has banned several “hundred confirmed cheaters” — cheaters who were reported by fellow Battlefield players. DICE recommends to report any cheaters using Battlelog (by clicking the triangle in the upper right corner of their profile page). When reporting, DICE suggests to include as many details as possible, and a link to a Battle Report.

On January 10th, 2012 in News

Battlefield 3 chopper
Battlefield3 features vehicles of all kinds (see full list of Battlefield 3 vehicles), and most vehicle makers are usually happy to see their creations replicated in games, and some receive a licensing fee as well. But not Textron, the owners of aircraft manufacturer Bell, who want EA to remove its aircraft from Battlefield 3. It concerns helicopters such as the AH-1Z Viper and the UH-1Y Huey, both of which are represented in Battlefield 3.

According to Kotaku, EA and Textron were in licensing negotiations late last year, but those negotiations broke down, resulting in EA filing a pre-emptive lawsuit against Textron, citing the First Amendment right and free expression. Last year, the Supreme Court ruled that video games are protected under the free speech right, which might help EA’s case.

Usually game makers are required to pay some form of license fee to manufacturers of guns, weapons and military vehicles that appear in video games, but EA was unable to reach such an agreement with Textron. The outcome of this case might have broad implications for future games, and whether game makers can freely use and recreate weapons and vehicles in future titles.

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