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In addition to a wide selection of assault rifles carbines, SMGs and shotguns, Battlefield 3 features more weapon equipment and gadgets than any other Battlefield game before it. Among others, Battlefield 3 features a 60mm mortar for the Support class, mobile spawn point for the recon class, a remote controlled EOD bot for the Engineer class, and much more. Here’s the full selection of equipment and gadgets in Battlefield 3.

C4 explosives

Battlefield 3 C4

Claymore mine

Battlefield 3 Claymore

AT mine (anti tank mine)

Battlefield 3 AT mine


Battlefield 3 Mortar


Battlefield 3 EOD bot

MAV Micro Air Vehicle

Battlefield 3 MAV

T-UGS motion sensor

Battlefield 3 T-UGS motion sensor


Battlefield 3 Defibrillator

SOFLAM laser designator

Battlefield 3 SOFLAM


Battlefield 3 bipod


Battlefield 3 flashlight

Flash suppressor

Battlefield 3 flash suppressor


Battlefield 3 silencer

Laser Sight

Battlefield 3 laser sight

Straight bolt

Battlefield 3 straight bolt


Battlefield 3 Foregrip

Heavy barrel

Battlefield 3 heavy barrel


Battlefield 3 M26 mass


Battlefield 3 M320


Battlefield 3 Medkit

Ammo box

Battlefield 3 Ammo box

Radio Beacon spawn point

Battlefield 3 Radio Beacon


Battlefield 3 Knife

Grenades / Mines / Explosives

  • M67 hand grenade
  • M18 smoke grenade
  • Claymore anti-personnel mine
  • M15 anti-tank mine
  • C4 explosives


  • Medkit (Assault class)
  • Defibrillators (Assault)
  • Ammo pack (Support)
  • Welding tool (Engineer)
  • Motion sensor (Recon)
  • SOFLAM laser designator / marker (Recon)


Battlefield 3 MASS
The M26 MASS Modular Accessory Shotgun System, is an under-barrel accessory that can be used on a wide variety of weapons and assault rifles. In Battlefield 3, the MASS will be usable with shotgun shells, frag rounds, solid slugs and Flechette rounds.

M320 launcher

Battlefield 3 M320
The M320 launcher is set to replace the M220 under-barrel launcher. It will support 40mm grenades, 40mm smoke grenades, and single-shot shotgun shells as well.


Battlefield 3 EOD bot
The EOD Bot is a remotely operated robot which in Battlefield 3 will be able to arm MCOM stations, repair vehicles and disarm mines.


The UAV role will change drastically in Battlefield 3. Unlike previous Battlefield games, in Battlefield 3, the Recon will be able to unlock a portable UAV. The MAV Micro UAV is easily deployed and can be used to scout the battlefield and spot enemies.


  1. Cash McBaja
    August 21st, 2011 at 10:19 pm

    Weapon optics?

    HIGHLY RATED Thumb up 51 Thumb down 2
    • James
      October 1st, 2011 at 7:52 pm

      I just wanna let you all know that the mortars are carried by the support class.

      HIGHLY RATED Thumb up 23 Thumb down 4
    • JonNug
      October 18th, 2011 at 11:38 pm

      Ish in the next category.

      Thumb up 2 Thumb down 2
      • maks
        October 23rd, 2011 at 2:33 am

        The engineer is officially a one man killing crew, move aside assault, the big boys are in town.

        Thumb up 7 Thumb down 7
  2. Alvatraust
    August 21st, 2011 at 10:32 pm

    Woah this is awesome bf3blog.

    Seems like the engineer has some really good equipment.

    HIGHLY RATED Thumb up 49 Thumb down 1
  3. Dan
    August 21st, 2011 at 10:33 pm

    Badass!! I’m loving this game!

    HIGHLY RATED Thumb up 24 Thumb down 2
  4. Dan
    August 21st, 2011 at 10:37 pm

    The engineer will be balanced though no worries, but with this kind of equipment if use it for first mining the objective then switching for some spoting then motoring them with ammo refill from a allie. :)

    HIGHLY RATED Thumb up 16 Thumb down 1
  5. Dan
    August 21st, 2011 at 11:05 pm

    What’s good about the engineer having alot of equipment is that’s what there thing is unlike in the pasting repairing and running with a gun I like how they’re role is becoming closer to it by using more equipment.

    HIGHLY RATED Thumb up 9 Thumb down 0
  6. Dan
    August 21st, 2011 at 11:24 pm

    Bfblog you guys are doing really great at getting this out there! but you missed something ammo kit

    HIGHLY RATED Thumb up 9 Thumb down 1
  7. Dan
    August 22nd, 2011 at 12:20 am

    Support is ammo :)

    Thumb up 7 Thumb down 1
  8. Adam
    August 22nd, 2011 at 6:58 pm

    The engineer will be a major force multiplier.

    HIGHLY RATED Thumb up 12 Thumb down 0
  9. Nick
    August 22nd, 2011 at 8:55 pm

    stupid question, who can fly the jets? cant wait to get the game!

    Thumb up 4 Thumb down 4
    • Materialism
      August 22nd, 2011 at 9:36 pm

      The answer is tentatively anyone, though only if you mean “who is capable of entering the cockpit of the jets.” whether or not you get off the ground is entirely dependent on your skills as a pilot/the number of assholes laying mines on your runway/other unchecked jets strafing you as you take off.

      HIGHLY RATED Thumb up 34 Thumb down 0
      • Mr Pink
        October 25th, 2011 at 2:09 am

        This is why I think in the future there should be a pilot class that auto selects the best 2-4 or however many players and designates them as air support for one game, then switches up. The current system works OK, but the problem is that people vehicle camp instead of actually trying to win, thus ruining the point of the game.

        Thumb up 2 Thumb down 3
  10. MiKE_nz
    August 22nd, 2011 at 9:24 pm

    Really hope smoke grenades are more effective than bc2.
    Also very curious to see how the 60mm mortar works. Imagine taking out a jet with a mortar :-)

    HIGHLY RATED Thumb up 17 Thumb down 1
    • Alvatraust
      August 22nd, 2011 at 10:35 pm

      I guessing you can switch out the mortar with the rocket?

      Thumb up 4 Thumb down 2
      • MiKE_nz
        August 22nd, 2011 at 11:57 pm

        Yeah that’s what I would guess, I’m just wondering what it would be like to use it. More importantly how much damage it can cause.

        Thumb up 5 Thumb down 0
      • crash course
        August 29th, 2011 at 11:37 am

        that would be awsome

        Thumb up 1 Thumb down 0
    • bacix
      September 1st, 2011 at 1:09 pm

      probably like the one in vietnam.

      Thumb up 2 Thumb down 0
    • andrew
      September 15th, 2011 at 3:17 am

      i realy thing that smoke grenades are more powerful than morter strikes in BF3 but not in BC2

      Thumb up 1 Thumb down 5
    • Arookie3
      September 19th, 2011 at 9:15 pm

      Mike_nz how do you put an avatar

      Thumb up 0 Thumb down 5
      October 23rd, 2011 at 10:02 am

      I loved the smoke grenades from bf2bc. Used em a lot to defend.

      Thumb up 1 Thumb down 0
  11. Bob
    August 22nd, 2011 at 11:32 pm


    Thumb up 2 Thumb down 0
  12. Steve
    August 23rd, 2011 at 2:27 am

    Cheers for the mortar, the mortar in BFV was fun. Not thrilled about the claymore, unless it’s remotely detonated or something. Set and forget claymores should be a thing of the past.

    Thumb up 3 Thumb down 1
    • SpecOpsRecon
      September 5th, 2011 at 12:32 pm

      mines are alredy deploy and forget. i just lay em infront of the enemy base and run away. cause if their gonna spawncamp ME, then ill skrew with their precious helicopters and tanks.

      Thumb up 1 Thumb down 0
  13. Ian
    August 23rd, 2011 at 2:55 am

    Imagine six guys laying down a continuous barrage of huge-ass 60 mike-mike mortar shells. Bad-fucking-ass.

    HIGHLY RATED Thumb up 23 Thumb down 0
    • inspectergadget
      September 2nd, 2011 at 8:41 am

      10 engineers + Mortars = A hell FUCKING killing machine

      Thumb up 7 Thumb down 2
      • DARKANGEL1296
        September 4th, 2011 at 11:41 pm

        32 engineers with mortar :D

        Thumb up 7 Thumb down 2
        • NeroAngelo
          October 3rd, 2011 at 3:57 pm

          Yeah It would be cool but the problem is that the support group is the one who gets the mortars i know because i unlocked it in the beta but i cant use it.

          Thumb up 6 Thumb down 0
        • CODplayerreformed
          October 16th, 2011 at 11:55 pm

          The mortar is in the support class

          Thumb up 2 Thumb down 1
  14. inspectergadget
    August 23rd, 2011 at 2:47 pm

    Hell FUCKING Yes

    Thumb up 4 Thumb down 0
  15. Terry
    August 24th, 2011 at 3:42 am

    Nice. I can image that we will have a Mortar team. hehe

    Thumb up 4 Thumb down 0
  16. RAB
    August 24th, 2011 at 6:07 am

    How do you know that the Engineer get’s the MAV and 60 mm Mortar? Has DICE comfirmed it? Who is your source?

    Thumb up 3 Thumb down 2
    • Louis LeDuc
      October 2nd, 2011 at 6:13 am

      Recon has mortars…unlocked them on the beta

      Thumb up 0 Thumb down 2
  17. Jake
    August 24th, 2011 at 1:49 pm

    first bf im getting, just orderd it. looks like its gonna own cod i hop so!

    Thumb up 2 Thumb down 0
  18. BF Veteran
    August 25th, 2011 at 6:40 pm

    Fyi guys, claymores won’t dentonate while you are crouched or prone, Dice made this so it won’t be unbalanced like CoD

    Thumb up 4 Thumb down 1
  19. Surfs500
    August 25th, 2011 at 10:02 pm

    They had the claymores in BF2142 as well and the didnt go off if your were prone or were walking slow

    Thumb up 0 Thumb down 0
  20. cronicstain
    August 25th, 2011 at 11:04 pm

    I like the idea of the EOD bot. Sounds like something that a lot of people might be using in the middle of an epic tank battle to repair tanks so that the engineers woulden’t have to go die just to try to repair a tank.

    HIGHLY RATED Thumb up 10 Thumb down 0
    • Beast Penguin
      September 3rd, 2011 at 3:01 pm

      Yeah, I see it now. Everyone is using EOD bots. AN ALL OUT BOT WAR!!! HELL YES!!!!

      HIGHLY RATED Thumb up 13 Thumb down 1
      • SilentHopes
        October 22nd, 2011 at 11:11 pm

        I think it’d be funny to see a whole team being engineers and one unlucky enemy comes along to find a wall of EOD bots.

        Thumb up 1 Thumb down 0
  21. Mikeosix
    August 26th, 2011 at 10:34 pm

    this equipment will make the battles a hell of alot more realistic then cod. I dont give a fuck if cods running 60 frames it dosent mean shit to me. that game has more laging then any game i know and battlefield runs smoother just to let everyone know how much easier it is to find a non laggy game in battlefield games

    HIGHLY RATED Thumb up 19 Thumb down 1
    • SilentHopes
      October 22nd, 2011 at 11:12 pm

      I agree. People act like it matters, but to be honest, I can’t tell the difference between 60 and 30 because Call of Duty is terrible at handling connections.

      Thumb up 2 Thumb down 0
    • Shakira
      March 7th, 2012 at 12:26 am

      That 1 dislike you got is probably from a COD player!

      Thumb up 1 Thumb down 0
  22. The Trollface
    August 27th, 2011 at 10:26 am

    Battlefield should never have claymores, it is known for being annoying in other games. Campers can now camp and can’t be taken out behind.

    Thumb up 3 Thumb down 7
    • Roflcopter in my ding dong
      October 22nd, 2011 at 4:42 am

      Rocket launcher anyone :D ??

      Thumb up 1 Thumb down 0
      • SilentHopes
        October 22nd, 2011 at 11:13 pm

        Crouch or go prone and they won’t detect you. Just to be safe, crouch into every doorway and then you probably won’t get blown up if there’s one near the door.

        Thumb up 2 Thumb down 0
  23. the clockworkapple
    August 28th, 2011 at 11:20 pm

    Yes but dice have shown us that sniper scopes will give off a glint from the lenses allowing you to ‘rat’ out those pesky sniper nests with those awesome mortars eh?

    Thumb up 9 Thumb down 2
    • SilentHopes
      October 22nd, 2011 at 11:14 pm

      One thing I didn’t like about that was;

      Yeah, great, it gives off some light from the scope, but unless you kill them, is it making a difference? Nope. And even if you do kill them, a determined camper will just go back.

      Thumb up 0 Thumb down 0
  24. john
    September 1st, 2011 at 8:32 am

    i wonder how the mortar is going 2 work

    Thumb up 3 Thumb down 1
    September 1st, 2011 at 6:23 pm

    my m.o.s in the service is 11-C witch is infintry mortar and im super curious how the 60mm mortar system will work in this game. im not sure how familiar the general public is with mortar systems. now as far as the game goes the only way i could see this working is in a (direct lay) firing mode witch would mean you would need eyes on the target to range the target hopefully with a range finder then proceed to adjust rounds on target. now the 60mm system can be deployed in real life in to configurements hand held or conventional.all this means is wether not you use the bi pod and big base blate or wether you use the tube and smaller base plate. if hand held is correct then im guessing there wont be to much to it other than leaning the analog forward for increased range or leaning it back for shorter distances. i would also like to say that all 60mm mortars in the us army have a built in elevation meter at the base of the tube showing how much tilt equals how much range. hopefully this will be in the game to make range finding easier when adjusting rounds. i would also like to see white phosphoris rounds and maybe some illuminating rounds cause these are intrical parts of supporting the battlefeild. screening movements with smoke from indirect systems (yes the mortar is an indirect weapon) is vital in real life scenarios. i would like to see more of this motar aspect . they could go as far as foward observers who could call in fire mission from afar witch then a mortar system could respond to. there is a good future here with this game and i cant wait to see where it takes us in the future ………(off topic)………… just saying we all might be flying uav’s in the future

    Thumb up 7 Thumb down 1
    • Say Whaaa-?
      September 4th, 2011 at 3:24 am

      Hahaha!!! I have no idea what any of that means… but i like the way it sounds! I have a feeling that mortars will be my weapon of choice!

      Engineer ftw

      Thumb up 4 Thumb down 0
      • Iceblaze
        July 10th, 2012 at 6:55 pm

        Support gets the mortars

        Thumb up 0 Thumb down 0
    • strych9
      September 9th, 2011 at 3:41 am

      i liked the battlefield 1942 system, one person had to pull out their binoculars and spot a target, then the morter guy has 20-30 seconds looking threw the spotters binoculars while he hones his shots in. the binoculars follow the round flying threw the air. you always missed on the first shot, but rained hell afterward.

      Thumb up 2 Thumb down 0
      • strych9
        September 16th, 2011 at 9:48 pm

        i just saw a french link saying that the morter is in singleplayer only. i really hope that this is wrong.

        Thumb up 0 Thumb down 1
        • Justin
          October 2nd, 2011 at 7:37 am

          The mortar is probably just single player..I haven’t seen it at all in the beta so far, and engineer kit is all I use.

          Thumb up 0 Thumb down 5
    • VineFynn
      September 24th, 2011 at 2:59 am

      I would have though it would be awesome to use the project reality system.

      Somebody in the squad marks a point on the map, which you then have to find the distance to (through the legend on the map) and the compass degree (which is marked on your HUD compass). Then input the angle into the mortar, and then the distance into the mortar calculator, which tells you the angle at which to fire, which you then set on the mortar.
      You then choose which shell to use and fire. You can shoot like 12 rounds then you have to reload the mortar.

      Thumb up 2 Thumb down 3
    • CombatControl Hell Raiser
      October 7th, 2011 at 7:19 am

      That would be the shit indeed. There need to be more realistic modern combat FPS games out there, and I think the Battlefield games have great potential to obtain that claim.

      Thumb up 0 Thumb down 0

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