It’s been disappointing for PC game modders that Battlefield 3 won’t ship with mod tools, because the new Frostbite 2.0 engine is simply too complex for modders to use, not to mention there are tricky licensing issues with third party software used in Frostbite.
But according to DICE’s general manager Karl-Magnus Troedsson, DICE has heard the community and their wishes, and said in recent interview with AusGamers,
“We have heard the community very loud and clear on this topic — that they want mod tools. We are considering it, back in the studio. The game won’t ship with mod tools, but we have heard it. I’m not saying that we’re going to do it, I’m saying that we are thinking about it.”
Troedsson also said that Battlefield 3 is “the biggest thing we’ve ever done”, and that they simply cannot do everything and add all features gamers demand. As he put it, “we have to select what it is we’re going to spend our focus on”.
Battlefield 2 didn’t ship with mod tools at launch either, the mod tools were released a few months after the game sipped. The tools allowed popular mods to emerge, mods like Point of Existence and Project Reality. Since then, mod support has been limited in Battlefield games.
A previous version of this article mentioned that Battlefield 2 shipped with mod tools. That is incorrect, mod tools for BF2 were released a few months after the game shipped.